Metal Gear Solid 3: Snake Eater is, depending on who you ask, the finest game Hideo Kojima ever made. A Cold War jungle survival game in which a soldier must infiltrate Soviet territory, prevent nuclear war, and ultimately execute the woman who taught him everything. The ending remains one of the most quietly devastating moments in the medium.
Metal Gear Solid Δ: Snake Eater is its remake. Built on Unreal Engine 5. Released August 28, 2025 for PS5, Xbox Series X|S and PC. Over two million copies sold in its first months.
What has changed
The visuals, entirely. The jungle breathes now. Rain falls with weight. Snake's wounds accumulate permanently — every scar, bruise and bullet hole persisting across the full game, telling the story of each player's individual journey through the Soviet wilderness.
The story, characters, voice acting, music and gameplay structure are preserved faithfully. The original audio recordings have been reused. David Hayter returns as Naked Snake. The Snake Eater theme, performed by Cynthia Harrell, is unchanged.
Some things should not be touched.
What else is new
Fox Hunt, a new online multiplayer mode, was added in a post-launch update. PS5 and PC players receive the returning Snake vs. Monkey Ape Escape crossover. PlatinumGames — the studio behind Metal Gear Rising — rebuilt the Guy Savage dream sequence.
The verdict
Critics were largely positive. The most common criticism — that it adheres too faithfully to the original — is either a complaint or a compliment depending on your position.
Kage's position: Snake Eater did not need reinvention. It needed to be seen clearly. Δ provides that. Nothing more was required.